Conference
Bilbao Euskalduna Centre
9:30h
Welcome
10:00h
BIG Contest Winner
10:30h
Spreadsheets and Memes: The Reality of Social
Media
11:00h
Performative Mechanics and Level Design Based
on Classic Theater Works
11:30h
Tokyo-Paris-Seville: Processes and Production
of NINJA GAIDEN Ragebound
12:00h
Madrid in Game: Talent and Opportunities
12:45h
Roundtable: The Audiovisual Industry and
Creative Industries in Bilbao-Bizkaia
13:45h
End of Morning Session
16:00h
Think Like a AAA, Create Like an Indie: How to
Combine the Discipline of Major Studios with the Creativity That Drives Indies
16:30h
Roundtable: State of the Art in Polish Game
Industry
17:15h
«Designing with Lore as an Attention Hook for
Press, Creators, and Audiences»
17:45h
Sonic Identity: Concept and Development
Through the Video Game ‘Arco’
18:30h
Titanium Awards
10:00h
Teaching Video Game History in the Age of the
Attention Economy.
10:30h
CSVI: Wrapped
11:00h
Social Media at Devolver Digital: The Strategy
Behind Ball x Pit
11:30h
Roundtable: The State of Indie Video Games in
Spain:
12:00h
A Panoramic View of 11Bit Studios
Marketing
12:45h
Is This Seat Taken? Postmortem
13:15h
Digital Gatekeepers: Automated Curation, the
Horses Ban, and Other Digital Monsters
13:45h
Playstack how I discovered Balatro
14:15h
End of Morning Session
16:00h
How to Succeed in Influencer Marketing as an
Indie… Without Going Broke
16:30h
Technical What?! – Technical Designer: The Sam
Porter Bridges of the Studio
17:00h
Maintaining passion after 15 years in times of change
17:30h
Dungeons of Hinterberg – A Post Mortem
18:00h
The Art of Prototyping





















