Conference

Bilbao Euskalduna Centre

9:30h

Welcome

10:00h

BIG Contest Winner

10:30h

Spreadsheets and Memes: The Reality of Social
Media

11:00h

Performative Mechanics and Level Design Based
on Classic Theater Works

11:30h

Tokyo-Paris-Seville: Processes and Production
of NINJA GAIDEN Ragebound

12:00h

Madrid in Game: Talent and Opportunities

12:45h

Roundtable: The Audiovisual Industry and
Creative Industries in Bilbao-Bizkaia

13:45h

End of Morning Session

 

 

16:00h

Think Like a AAA, Create Like an Indie: How to
Combine the Discipline of Major Studios with the Creativity That Drives Indies

16:30h

Roundtable: State of the Art in Polish Game
Industry

17:15h

«Designing with Lore as an Attention Hook for
Press, Creators, and Audiences»

Adrián Suárez (UNIR)

17:45h

Sonic Identity: Concept and Development
Through the Video Game ‘Arco’

18:30h

Titanium Awards

10:00h

Teaching Video Game History in the Age of the
Attention Economy.

10:30h

11:00h

Social Media at Devolver Digital: The Strategy
Behind Ball x Pit

12:00h

A Panoramic View of 11Bit Studios
Marketing

13:15h

Digital Gatekeepers: Automated Curation, the
Horses Ban, and Other Digital Monsters

 

13:45h

Playstack how I discovered Balatro


14:15h

End of Morning Session

16:00h

How to Succeed in Influencer Marketing as an
Indie… Without Going Broke

16:30h

Technical What?! – Technical Designer: The Sam
Porter Bridges of the Studio

17:00h

Maintaining passion after 15 years in times of change

17:30h

Dungeons of Hinterberg – A Post Mortem

18:00h

The Art of Prototyping